By
Shailyn Cotten,Samuel Heaney,Jen Rothery,+5 more
updated
The July 9th, 2024 Patch for Overwatch 2 has arrived, bringing with it the Transformers collaboration, the introduction of Mythic Weapons, Hero updates, and more!
This page acts as a comprehensive breakdown of the July 9 Patch for Overwatch 2, including a link to the full Patch Notes.
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Overwatch 2 x Transformers
Play the game through July 22nd to partake in limited-time challenges in order to unlock new Name Cards, Player Icons, and Titles. Special limited-time skins will also be available for specific heroes, with the details being as follows:
- Reinhardt - Optimus Prime
- Ramattra - Megatron
- Bastion - Bumblebee
- Illari - Arcee
Summer Games 2024
Play various Summer Games in the arcade through July 29th to earn new player icons and sprays, alongside a host of other rewards. As the Games conclude, new Lifeguard skins will be available from July 30th for the following heroes:
- Roadhog
- Lifeweaver
- Kiriko
Mythic Weapons
Mythic Weapons are new elevated weapon skins that'll be available in the Mythic Shop, redeemable with Mythic Prisms. The first weapon available is the Mythic Bound Demon Weapon Skin for Reinhardt, which has dynamic effects that will change based on your gameplay, will be available from July 23rd.
Hero Updates
General
- Armor flat damage reduction increased from 5 to 10 per projectile
- Enemy health bars now display when they are at their Low Health threshold
Tanks
- Ultimate generation reduction increased from 30 to 40%
- Knockback resistance reduced from 50 to 40%
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D.Va
- Defense Matrix
- Maximum duration increased from 3 to 3.5 seconds
- Micro Missiles
- Explosion damage increased from 4 to 5.5 damage (from 126 to 153 max damage with direct impacts)
Doomfist
- The Best Defense...
- Overhealth gained per target increased from 35 to 40 HP
- Delay before Overhealth begins to drain increased from 1 to 3 seconds
Junker Queen
- Commanding Shout
- Overhealth increased from 150 to 175 HP
- Adrenaline Rush
- Wound damage self-healing multiplier increased from 2 to 2.5x
Mauga
- Overrun
- Knockback damage increased from 25 to 30
- Stomp damage increased from 60 to 75
- Cardiac Overdrive
- Duration reduced from 5 to 3 seconds
- Lifesteal increased from 60 to 100%
- Damage reduction increased from 30 to 40%
- Allies now receive only half of the lifesteal and damage reduction effect value
Orisa
- Fortify
- Duration increased from 3.5 to 4 seconds
Rammatra
- Nemesis Form
- Bonus armor increased from 225 to 300
- Pummel
- Pummel damage increased from 60 to 65
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Reinhardt
- Barrier Field
- Maximum health increased from 1400 to 1600
- Barrier regeneration rate increased from 140 to 160 health per second
- Charge
- Wall impact damage increased from 275 to 300
Roadhog
- Pig Pen
- Area damage after activating increased from 30 to 45 damage per second
- Recovery time reduced from 0.55 to 0.4 seconds
- Cooldown now begins immediately when used instead of after a short delay
Sigma
- Accretion
- Impact damage increased from 40 to 80 (120 damage total)
Winston
- Tesla Cannon
- Secondary fire charge time reduced from 1 second to 0.85 seconds
- Primal Rage
- Maximum health gained increased from 500 to 700
Wrecking Ball
- Quad Cannons
- Automatic reload time while transformed reduced from 2 to 1.6 seconds
- Adaptive Shields
- Allied Overhealth transfer ratio increased by 50% (Use up to 50 Overhealth per target to grant allies up to 75 HP)
Zarya
- Particle Barrier
- Health increased from 200 to 225
- Duration increased from 2 to 2.5 seconds
- Projected Barrier
- Health increased from 200 to 225
- Duration increased from 2 to 2.5 seconds
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Damage
- Damage Role Passive
- Now only half as effective against Tank heroes (10% healing reduction)
Ashe
- B.O.B.
- B.O.B. now gains the Tank role passive ability
Cassidy
- Peacekeeper
- Primary fire falloff range rescaled from 25-35 meters to 20-30 meters
Pharah
- Concussive Blast
- Explosion damage reduced from 30 to 0
- Explosion knockback radius increased from 6 to 8 meters
- Knockback increased by 11%
Ana
- Sleep Dart
- Duration of effect on Tank heroes decreased from 3.5 to 3 seconds
Illari
- Healing Pylon
- Allies no longer see the "Destroyed" UI when Healing Pylon breaks
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Zenyatta
- Transcendence
- Ultimate cost decreased 10%
Bug Fixes
- General
- Fixed ranked progress bar UI not showing progress for Bronze 5
- Fixed voice and text chat not functioning on PC with console players
- Fixed in a previous update - Weekly and Daily Challenges would get reset to 0 after relog for some players
- Fixed in a previous update - Screen tearing on PlayStation 5 during large fights
- Fixed in a previous update - Season 11 Voice Lines could be heard by anyone at any distance
- Heroes
- Cassidy
- Fixed Deadeye tracking phased targets when revealed by Infra Sight
- D.Va
- Fixed an issue with Self Destruct hitting targets behind barriers or collision
- Kiriko
- Fixed teleporting to Echo as clone ends making the "Swift Step" ability to break for the remainder of the game
- Lifeweaver
- Fixed an exploit with Lifeweaver tree hiding Symmetra turrets in the payload
- Roadhog
- Fixed Roadhog's weapon model/placement being largely higher wearing 'Kaiju' skin
- Cassidy
Full Patch Notes
If you wish to read the Patch Notes in full, you can do so via the official Blizzard websites July 9 Patch Notes blog post.
Up Next: Overwatch 2 May 14 2024 Patch Notes
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